VRML 空間の背景色、グラデーション。
#VRML V2.0 utf8 Background{ skyColor[ 0.5 0.0 1.0 ] } Transform{ children Shape{ appearance Appearance{ texture ImageTexture{ url "../tex/stone028.gif" } } geometry Cone{ height 3 bottomRadius 1 } } } |
#VRML V2.0 utf8 Background{ skyAngle[0.3 0.6 0.9 1.2 1.5 1.57] skyColor[ 0.0 0.0 0.4 0.1 0.1 0.4 0.1 0.1 0.5 0.1 0.1 0.5 0.2 0.2 0.6 0.2 0.2 0.8 0.8 0.8 0.9 ] } Transform{ children Shape{ appearance Appearance{ texture ImageTexture { url "../tex/stone028.gif" } } geometry Cone{ height 3 bottomRadius 1 } } } |