#VRML V2.0 utf8
Transform{
children Shape{
geometry IndexedFaceSet{
coord Coordinate{
point[
0 0 0,
2 0 0,
0 2 0,
-2 0 0,
0 -2 0,
3 3 0,
]
}
coordIndex[
0,1,5,2,-1,
]
color Color{
color[
1 0 0,
0 1 0,
0 0 1,
]
}
colorIndex[
2,0,1,0,-1,
]
}
}
}
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